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It requires a certain degree of charm to persuade others to take action, or to convince them that we are speaking the truth. Within the confines of the game, this particular skill operates passively in dialog situations.

  • Persuasion Apprentice: Followers will wait for one's Character longer than normal.
  • Persuasion Expert: gain a bonus of 1 extra Follower slot in addition to Charisma bonus.
    • Trained by:
  • Persuasion Master: anyone will join with the Character, regardless of reaction to one's alignment.
    • Trained by:
      • Edward Willoughsby at his residence in Tarant.
      • Willoughsby will only show up in Tarant after you’ve been to Qintarra. When he does show up, you’ll find him in front of his house.
      • Willoughsby’s quest involves going to Caladon and convincing the king’s advisors that Caladon should join the Unified Kingdom. He’ll give you a dossier describing the ten terms of agreement, and you should read the dossier so you know what to expect. Then go to Caladon and talk to Renard in front of the Castle, and then go inside and stand in front of the podium. (Ignore the lobbyists.)
      • The king’s advisors will ask you about each of the ten terms of agreement from the dossier, and you’ll have to give answers that are good for Tarant. To get the best agreement, simply select the first dialogue option for each question. If Caladon doesn’t agree using those choices, then take a more moderate approach. As long as the agreement favors Tarant Willoughsby will train you, but if you get the best agreement you’ll also earn a reputation as an honorary ambassador for Tarant.

Uses Edit

Lukan

With just one Character Point invested in Persuasion, you can persuade Lukan and his gang to leave Shrouded Hills if you are careful what you say.

  • 4/20 (1 Character Point, no penalties assumed) in Persuasion
    • persuading Lukan to leave Shrouded Hills
    • persuading the receptionist at P. Schuyler & Sons to let you through
    • persuading Thorvald Two Stones to give his special glasses (dumb character only)
    • persuading Ogdin to let you speak with Thorvald
    • asking the Mayor of Ashbury about what his concerns are, leading to a sidequest
    • persuading Laura to work for Madam Lil's
    • Ristezze
  • 6/20 (2 Character Points, no penalties assumed) in Persuasion
    • Laura (reward related)
  • 8/20 (2 Character Points, no penalties assumed) in Persuasion
    • Mayor of Blackroot
    • Myrth
    • William Bench
    • Pub Patrons
    • Pub Maidens
  • 10/20 (3 Character Points, no penalties assumed) in Persuasion
    • persuading Weldo Rubin to mark Tulla on your map
    • Pub Maidens
  • 12/20 (3 Character Points, no penalties assumed) in Persuasion
    • Prince Farad
    • Gilbert Bates
    • convincing Kan Kerai of the Bedokaan that war is not the correct way
    • Ale Warehouse Guard
    • Spot Trap Master
    • Garrick Stout the Melee Master
    • Sebastian
  • 13/20 (4 Character Points, no penalties assumed) in Persuasion
    • Myrth
  • 14/20 (4 Character Points, no penalties assumed) in Persuasion
    • "persuading" the Tarant Librarian to reduce the price of membership down to 5000 (dumb character only)
  • 15/20 (4 Character Points, no penalties assumed) in Persuasion
    • Gilbert Bates
    • Sammie
    • Pub Thugs
  • 16/20 (4 Character Points, no penalties assumed) in Persuasion
    • Hadrian the Archaeologist
    • persuading Arronax's prison guard to let you through
  • 18/20 (5 Character Points, no penalties assumed) in Persuasion
    • persuading the conductors of the Mage's Caboose sections of trains to let you on as a high aptitude mage
  • 19/20 (5 Character Points, no penalties assumed) in Persuasion
    • Pub Thugs
  • 20/20 (5 Character Points, no penalties assumed) in Persuasion
    • Vegard MoltenFlow
    • Willoughsby
    • Kerghan (also requires 20 Charisma, probably)

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